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Devlog
Ishak: The Cursed Sword
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Devlog
New Enemy - Gulyabani: Unleashing Fear in Old Istanbul
July 10, 2023
by
dincturk
2
#bloodborne, #church giant, #gulyabani, #ishak, #the cursed sword
The visual inspiration for this menacing enemy came from my childhood nightmares. I vividly remember a Turkish movie called "Süt Kardeşler" that used to play on TV. It featured a terrifying old gian...
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New Enemy Design - Evil Dervish
July 05, 2023
by
dincturk
2
Introducing the Evil Dervish aka "İblis-i Derviş"! 🔥 When I was a kid, those twirling sufi dervishes always gave me the creeps, despite being all about peace and stuff. I guess I had a weird chil...
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Unveiling the Melodic Essence of Ishak: The Cursed Sword!
June 22, 2023
by
dincturk
2
When I set out to find the perfect music for my game prototype, I had a clear goal in mind: something authentic, atmospheric, and effortlessly cool. And guess what? Destiny had a surprise in store for...
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Deciding Ishak's Style
June 19, 2023
by
dincturk
1
The original idea for this game was actually a 2.5D experience, but considering my limited skills and budget, I had to explore other options. While I wasn't fully sold on a straight 2D style, pixel ar...
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Healthbar Exploration: Ishak's Classic Portrait and Shadow Bar
June 16, 2023
by
dincturk
Hey everyone! During my lunch break today, I had some fun experimenting with early healthbar prototypes for "Ishak: The Cursed Sword." Check out what I came up with! I wanted to give Ishak a touch of...
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Who is Ishak?
June 14, 2023
by
dincturk
1
Hey there, let's meet Ishak, the fascinating main character of "Ishak: The Cursed Sword." Picture yourself in the vibrant streets of 1890s Istanbul, right in the heart of Galata. That's where you'll f...
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Ishak: The Cursed Sword
June 13, 2023
by
dincturk
1
Introducing "Ishak: The Cursed Sword," a thrilling prototype idea that combines captivating gameplay, immersive visuals, and an engaging storyline. Inspired by titles like Bloodborne, Blasphemous, Cas...
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