Ishak: The Cursed Sword


Introducing "Ishak: The Cursed Sword," a thrilling prototype idea that combines captivating gameplay, immersive visuals, and an engaging storyline. Inspired by titles like Bloodborne, Blasphemous, Castlevania this project represents my first step into game development, fueled by my passion for storytelling and interactive experiences.

As a QA Tester for industry-leading companies like Electronic Arts, Apple, 2K, and abstraction games, I've gained invaluable insights into the world of game development. This experience ignited my desire to create my own game, one that blends compelling narratives with exciting gameplay mechanics.

"Ishak: The Cursed Sword" is a labor of love, where I meticulously design the characters and athmosphere while understanding and learning the gameplay mechanics. Join me on this exciting journey through this devlog, where I'll share regular updates, behind-the-scenes insights, and exclusive content.

I value your feedback, ideas, and support as we shape the game together. Let's embark on an adventure, uncover mysteries, and guide Ishak on his destined path. Stay tuned for more updates as we dive into an unforgettable journey.

Thank you for being a part of this thrilling adventure!

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